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Convai vs Inworld: AI NPC platform pricing and commercial licence

Side-by-side from each vendor's own pricing and terms pages, checked 2026-10-15. Prices shown exactly as displayed (promos and billing period noted).

The licence question first

ConvaiInworld AI
Free tierFree: 100 interactions/month, 60 cloud-rendered minutes, 1 character session, 1 monthly active end userOn-Demand: $0, pay as you go; up to 70 min TTS included, 100 custom voices, 2 professional voice clones; 'Commercial license' listed
Paid price (as shown)Indie Dev $29/mo ($22/mo billed yearly, 3,000 interactions, 75 MAU); Professional $99/mo ($69, 10,000, 250 MAU); Scale $499/mo ($299, 50,000, 1,250 MAU); Business $1,199/mo ($499 yearly 'limited time offer', 125,000, 2,500 MAU); Enterprise customCreator $25/mo ($25 credits); Builder $100/mo; Developer $300/mo; Growth $1,500/mo; Enterprise custom. TTS-2 $25/1M chars on On-Demand, down to $12.50 on Growth; STT $0.15/hr; LLM inference from $0.07/1M tokens
Credits / cost per assetInteraction quota per month; plans cap monthly active end users (players who talk to your characters)TTS-2 Flash $15/1M chars on On-Demand ($7 on Growth)
Licence: free tierTerms of Service (last updated Sep 1, 2025) s.3: 'You shall have ownership over the Customer Content and AI Generated Content at all times.' Not limited by planPricing page lists 'Commercial license' on the free On-Demand tier; Terms (effective Jun 11, 2025): 'we assign to you all of our right, title, and interest in Outputs'
Licence: paidSame Terms s.3 ownership clause on every planSame Terms assignment on every plan
Export / enginesOfficial docs: Unity SDK (Unity Package Manager package com.convai.convai-sdk-for-unity, or the Unity Asset Store) and an Unreal Engine plugin that 'connects Unreal Engine 5 projects to Convai'Realtime TTS/STT/LLM APIs; Unreal AI Runtime SDK live and Unity AI Runtime SDK in early access (Inworld blog, Oct 29, 2025)
Engine integrationsUnity: official plugin / add-on; Unreal Engine: official plugin / add-onUnity: mentioned by the vendor; Unreal Engine: official plugin / add-on
API / MCPAPI keys and SDKs; Vision ability via APIs on all plansAPI (TTS, STT, speech-to-speech, LLM router)
IP indemnityNo vendor IP indemnity found in the terms; you must indemnify the vendorNo vendor IP indemnity found in the terms; you must indemnify the vendor
Affiliatenot statednot stated

Sources

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