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ElevenLabs vs Suno: game audio pricing and commercial rights

Side-by-side from each vendor's own pricing and terms pages, checked 2026-10-15. Prices shown exactly as displayed (promos and billing period noted).

The licence question first

ElevenLabsSuno
Free tierFree: 10k credits/month; TTS, SFX, music, voice designFree: 50 credits/day, no song downloads, no commercial rights
Paid price (as shown)Starter $6/mo; Creator $22/mo; Pro $99/mo; Scale $299/mo; Business $990/moPro $8/mo; Premier $24/mo
Credits / cost per assetTTS extra minute ~$0.36 (Starter) to ~$0.17 (Pro+)not stated
Licence: free tierNo commercial licence on free (commercial licence listed as a Starter addition)Terms: free/basic outputs for personal, non-commercial use only
Licence: paidCommercial licence from Starter; music commercial useTerms: Pro/Premier, Suno assigns its rights in Output to you; commercial use rights
Export / enginesMP3 128/192 kbps; WAV/PCM 44.1 kHz via API on Pro+Song downloads (20/mo Pro, 60/mo Premier); stems
API / MCPFull API (ElevenAPI)unverified
Affiliate22% of payments for first 12 months (11% Business plan); via PartnerStacknot stated

Sources

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