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Meshy vs Tripo: pricing and licence for game-ready 3D

Side-by-side from each vendor's own pricing and terms pages, checked 2026-10-15. Prices shown exactly as displayed (promos and billing period noted).

The licence question first

MeshyTripo
Free tierFree: 100 monthly credits, 1 concurrent taskFree: 200 monthly credits (~13 models), public models, non-commercial use
Paid price (as shown)Pro $20/mo (1,000 credits, up to 100 assets); higher tiers shown at $40 and $100/mo; Studio from $10/seatPro $20/mo (3,000 credits); Max $90/mo (25,000); Team $55/seat/mo billed yearly
Credits / cost per assetPro: 1,000 credits = up to 100 assets (~10 credits/asset)Pro ~$0.16/model; Max ~$0.09/model (page estimates)
Licence: free tierCC BY 4.0 (commercial use with attribution)Public models, non-commercial use; terms: Tripo retains rights for Free Users
Licence: paidPrivate licence; assets 'Private & Customer owned'Private models, commercial use
Export / enginesDownload .fbx, .obj, .usdz, .glb, .stl, .blend; DCC bridge to Roblox, Blender, Godot, Unity, Unreal, Maya, 3ds MaxDCC Bridge: Blender, 3ds Max, Unity, Unreal, Maya, Cocos, Godot, ZBrush
API / MCPAPI, API playground, MCP & Skill for AI agents (paid plans)unverified
Affiliate20% recurring commission for first 12 months; $20 minimum payoutPage states 60% commission, up to $307 per invite, 12 months referring

Sources

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