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Mixamo vs AccuRIG: free auto-rigging for game characters

Side-by-side from each vendor's own pricing and terms pages, checked 2026-10-15. Prices shown exactly as displayed (promos and billing period noted).

The licence question first

Mixamo (Adobe)AccuRIG (Reallusion)
Free tierFree with an Adobe ID; no Creative Cloud subscription needed (not available for Enterprise/Federated IDs or China country codes)Free desktop auto-rigging software; direct export to major 3D platforms
Paid price (as shown)FreeFree (AccuRIG); ActorCore motions sold separately, e.g. 20 premium motions plan $29/month
Credits / cost per assetnot statednot stated
Licence: free tierFAQ: 'You can use both characters and animations royalty free for personal, commercial, and non-profit projects including … Create video games'Unclear for the free tool. Reallusion's Software EULA (May 25th, 2026) allows exporting 'generated models and/or animations to external software and include them in your games', but the grant covers 'Reallusion Software purchased under a perpetual license or used under an active subscription license'; AccuRIG is free and neither is stated
Licence: paidn/a (no paid tier)n/a (no paid tier for AccuRIG itself)
Export / enginesAuto-rigger for bipedal humanoids; FBX download for enginesExports to major 3D platforms (per product page); low-to-high density meshes, A and T poses
Engine integrationsnot statednot stated
API / MCPunverifiedunverified
IP indemnityNo vendor IP indemnity found in the terms; you must indemnify the vendorNo vendor IP indemnity found in the terms
Affiliatenot statednot stated

Sources

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