Guides › Can I ship it?

Can I sell AI-generated assets on the Unity Asset Store?

Short answer: Yes, with disclosure. Unity's submission guidelines (section 1.6) say content made with the aid of AI, wholly or in part, must be disclosed in the marketing data. You must name the tools and the AI-generated content in the 'AI description' field and describe your modifications. You can't describe AI work as 'hand drawn' or 'painted', and Unity can reject mass-produced AI packs. Your AI tool's licence must also allow resale.

Checked 2026-10-16 against the official pages quoted below. Quotes are verbatim; anything we couldn't confirm is labelled. Not legal advice.

What the official terms say

"Content generated with the aid of AI, completely or in part, must transparently disclose this information in the marketing data."

"The specific AI tools used and the content generated using AI must be disclosed in the “AI description” field in plain terms, without marketing language, and describing all modifications made that add value beyond the result of the generation."

"disclosure is still mandatory if any functional part of the asset is generated by or with the assistance of AI."

"Content generated by AI or AI-assisted content cannot use keywords or terms that would imply human effort (e.g., “drawn”, “hand drawn”, “painted”) in any part of the submission."

"Unity reserves the right to reject submissions that are mass-produced using AI and lack sufficient differentiation or unique value relative to the publisher's existing catalog."

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What it means for your game

Tool licences at a glance

Commercial use in a shipped game, from each vendor's own terms and pricing pages (dataset checked 2026-10-16).

ToolFree planPaid plansLicence (paid)
Meshy
commercial use allowed with attribution
commercial use allowed
Private licence; assets 'Private & Customer owned' Details
Tripo
no commercial use
commercial use allowed
Private models, commercial use Details
Sloyd
no commercial use
commercial use allowed
Plus: commercial use; Pro: commercial use and reselling Details
Scenario
commercial use allowed
commercial use allowed
Same s.4.3 grant; pricing page: 'You own your generated assets. Use them commercially, sell them, modify them' Details
PixelLab
commercial use allowed
commercial use allowed
Commercial use; 'The user owns the rights to the generations with the exception of using them to train models' Details

Store rules

StoreAI disclosureSummary
Fab (Epic asset marketplace)
Required for assets you sell/publish
Publishers must mark assets made with generative AI as 'Created with AI' at publish time; misclassifying violates Fab terms. Buyers can hide Created-with-AI results. A separate NoAI tag opts an asset…
itch.io
Required for assets you sell/publish
Asset pages must complete the Generative AI disclosure (untagged AI assets lose browse indexing). Games are asked to tag accurately; classic game AI (pathfinding, procedural generation) needs no tag.
Godot Asset Store
Required for assets you sell/publish
AI-generated assets and code are allowed if you disclose what is AI-generated and how AI was used, including AI output you edited or embedded in human-made work.

FAQ

Does the Unity Asset Store accept AI-generated assets?

Yes, if you disclose it. Section 1.6 requires AI-generated content to be disclosed in the marketing data and the 'AI description' field.

Can I call AI-assisted art 'hand painted' on the Unity Asset Store?

No. Guideline 1.6.c bars keywords that imply human effort, such as 'drawn', 'hand drawn' or 'painted'.

Do AI-made marketing images need disclosure on the Unity Asset Store?

Not if they accurately reflect the package (1.6.b). Disclosure is still mandatory if any functional part of the asset is AI-generated.

Sources

Related: Does itch.io require AI disclosure? · Can I use Meshy models in a commercial game? · Can I ship it? checker · AI rules by store · Commercial use by tool

Cite this page

Asset Forge Index, "Can I sell AI-generated assets on the Unity Asset Store?", https://assetforgeindex.com/guides/unity-asset-store-ai-rules, checked 2026-10-15. Data is free to reuse with a link. Machine-readable versions are listed in llms.txt.